OpenDingux 3D (slow edition)
Looking back on these posts, I should probably try to update them a little more frequently. I think I might stick to relatively short posts, that way I might actually get some more out! Anyway, in the last post I described how I set up a development environment that was basically Xubuntu running in a virtual machine, and then SSHing into that from OS X. Well I’ve been putting that to use building a simple little software renderer for the Dingoo. »